Summary
“A system malfunction disabled your enslavement program, and you start longing for freedom. Solve puzzles and outwit patrols as you fight to escape! But be careful, the deadly spotlight will destroy you on sight.”
I designed the first levels and puzzles in this mobile game. Designing puzzles proved a great challenge, but I overcame it through trial and error. Playtesting really showed me which puzzles worked and which didn’t, and allowed me to make changes accordingly.